vik_aggregate_layer_draw ( vlp->toplayer, vlp->vvp );
}
-void vik_layers_panel_draw_all_using_viewport ( VikLayersPanel *vlp, VikViewport *vvp )
-{
- if ( vlp->vvp && VIK_LAYER(vlp->toplayer)->visible )
- vik_aggregate_layer_draw ( vlp->toplayer, vvp );
-}
-
void vik_layers_panel_cut_selected ( VikLayersPanel *vlp )
{
gint type;
void vik_layers_panel_free ( VikLayersPanel *vlp );
void vik_layers_panel_add_layer ( VikLayersPanel *vlp, VikLayer *l );
void vik_layers_panel_draw_all ( VikLayersPanel *vlp );
-void vik_layers_panel_draw_all_using_viewport ( VikLayersPanel *vlp, VikViewport *vvp );
VikLayer *vik_layers_panel_get_selected ( VikLayersPanel *vlp );
void vik_layers_panel_cut_selected ( VikLayersPanel *vlp );
void vik_layers_panel_copy_selected ( VikLayersPanel *vlp );