1 /* -*- Mode: C; indent-tabs-mode: t; c-basic-offset: 4; tab-width: 4 -*- */
4 * Copyright (C) Guilhem Bonnefille 2009 <guilhem.bonnefille@gmail.com>
6 * viking is free software: you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * viking is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
14 * See the GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License along
17 * with this program. If not, see <http://www.gnu.org/licenses/>.
20 #ifndef _VIK_GOBJECT_BUILDER_H_
21 #define _VIK_GOBJECT_BUILDER_H_
23 #include <glib-object.h>
27 #define VIK_TYPE_GOBJECT_BUILDER (vik_gobject_builder_get_type ())
28 #define VIK_GOBJECT_BUILDER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), VIK_TYPE_GOBJECT_BUILDER, VikGobjectBuilder))
29 #define VIK_GOBJECT_BUILDER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), VIK_TYPE_GOBJECT_BUILDER, VikGobjectBuilderClass))
30 #define VIK_IS_GOBJECT_BUILDER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), VIK_TYPE_GOBJECT_BUILDER))
31 #define VIK_IS_GOBJECT_BUILDER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), VIK_TYPE_GOBJECT_BUILDER))
32 #define VIK_GOBJECT_BUILDER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), VIK_TYPE_GOBJECT_BUILDER, VikGobjectBuilderClass))
34 typedef struct _VikGobjectBuilderClass VikGobjectBuilderClass;
35 typedef struct _VikGobjectBuilder VikGobjectBuilder;
37 struct _VikGobjectBuilderClass
39 GObjectClass parent_class;
42 void(* new_object) (VikGobjectBuilder *self, GObject *object);
45 struct _VikGobjectBuilder
47 GObject parent_instance;
50 GType vik_gobject_builder_get_type (void) G_GNUC_CONST;
51 VikGobjectBuilder *vik_gobject_builder_new (void);
53 void vik_gobject_builder_parse (VikGobjectBuilder *self, const gchar *filename);
57 #endif /* _VIK_GOBJECT_BUILDER_H_ */