X-Git-Url: https://git.street.me.uk/andy/viking.git/blobdiff_plain/e9165710392239ab5ac84b66fe15354f3314026c..072cbb13b64a376f132a0ec10e2554a7086bee26:/src/vikaggregatelayer.c diff --git a/src/vikaggregatelayer.c b/src/vikaggregatelayer.c index 426aa0bc..8f5cce5a 100644 --- a/src/vikaggregatelayer.c +++ b/src/vikaggregatelayer.c @@ -20,7 +20,7 @@ */ #include "viking.h" -#include "vikaggregatelayer_pixmap.h" +#include "icons/icons.h" #include @@ -33,7 +33,7 @@ static void aggregate_layer_drag_drop_request ( VikAggregateLayer *val_src, VikA VikLayerInterface vik_aggregate_layer_interface = { "Aggregate", - &aggregatelayer_pixbuf, + &vikaggregatelayer_pixbuf, NULL, 0, @@ -62,6 +62,9 @@ VikLayerInterface vik_aggregate_layer_interface = { (VikLayerFuncSublayerRenameRequest) NULL, (VikLayerFuncSublayerToggleVisible) NULL, + (VikLayerFuncSublayerTooltip) NULL, + (VikLayerFuncLayerTooltip) NULL, + (VikLayerFuncLayerSelected) NULL, (VikLayerFuncMarshall) aggregate_layer_marshall, (VikLayerFuncUnmarshall) aggregate_layer_unmarshall, @@ -73,10 +76,16 @@ VikLayerInterface vik_aggregate_layer_interface = { (VikLayerFuncWriteFileData) NULL, (VikLayerFuncDeleteItem) NULL, + (VikLayerFuncCutItem) NULL, (VikLayerFuncCopyItem) NULL, (VikLayerFuncPasteItem) NULL, (VikLayerFuncFreeCopiedItem) NULL, (VikLayerFuncDragDropRequest) aggregate_layer_drag_drop_request, + + (VikLayerFuncSelectClick) NULL, + (VikLayerFuncSelectMove) NULL, + (VikLayerFuncSelectRelease) NULL, + (VikLayerFuncSelectedViewportMenu) NULL, }; struct _VikAggregateLayer { @@ -165,7 +174,7 @@ static VikAggregateLayer *aggregate_layer_unmarshall( guint8 *data, gint len, Vi child_layer = vik_layer_unmarshall ( data + sizeof(gint), alm_size, vvp ); if (child_layer) { rv->children = g_list_append ( rv->children, child_layer ); - g_signal_connect_swapped ( G_OBJECT(child_layer), "update", G_CALLBACK(vik_layer_emit_update), rv ); + g_signal_connect_swapped ( G_OBJECT(child_layer), "update", G_CALLBACK(vik_layer_emit_update_secondary), rv ); } alm_next; } @@ -186,52 +195,55 @@ VikAggregateLayer *vik_aggregate_layer_new () void vik_aggregate_layer_insert_layer ( VikAggregateLayer *val, VikLayer *l, GtkTreeIter *replace_iter ) { GtkTreeIter iter; + VikLayer *vl = VIK_LAYER(val); - if ( VIK_LAYER(val)->realized ) + if ( vl->realized ) { - vik_treeview_insert_layer ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter), &iter, l->name, val, l, l->type, l->type, replace_iter ); + vik_treeview_insert_layer ( vl->vt, &(vl->iter), &iter, l->name, val, l, l->type, l->type, replace_iter ); if ( ! l->visible ) - vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE ); - vik_layer_realize ( l, VIK_LAYER(val)->vt, &iter ); + vik_treeview_item_set_visible ( vl->vt, &iter, FALSE ); + vik_layer_realize ( l, vl->vt, &iter ); if ( val->children == NULL ) - vik_treeview_expand ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter) ); + vik_treeview_expand ( vl->vt, &(vl->iter) ); } if (replace_iter) { - GList *theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( VIK_LAYER(val)->vt, replace_iter ) ); + GList *theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( vl->vt, replace_iter ) ); val->children = g_list_insert ( val->children, l, g_list_position(val->children,theone)+1 ); } else { val->children = g_list_append ( val->children, l ); } - g_signal_connect_swapped ( G_OBJECT(l), "update", G_CALLBACK(vik_layer_emit_update), val ); + g_signal_connect_swapped ( G_OBJECT(l), "update", G_CALLBACK(vik_layer_emit_update_secondary), val ); } void vik_aggregate_layer_add_layer ( VikAggregateLayer *val, VikLayer *l ) { GtkTreeIter iter; + VikLayer *vl = VIK_LAYER(val); - if ( VIK_LAYER(val)->realized ) + if ( vl->realized ) { - vik_treeview_add_layer ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter), &iter, l->name, val, l, l->type, l->type); + vik_treeview_add_layer ( vl->vt, &(vl->iter), &iter, l->name, val, l, l->type, l->type); if ( ! l->visible ) - vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE ); - vik_layer_realize ( l, VIK_LAYER(val)->vt, &iter ); + vik_treeview_item_set_visible ( vl->vt, &iter, FALSE ); + vik_layer_realize ( l, vl->vt, &iter ); if ( val->children == NULL ) - vik_treeview_expand ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter) ); + vik_treeview_expand ( vl->vt, &(vl->iter) ); } val->children = g_list_append ( val->children, l ); - g_signal_connect_swapped ( G_OBJECT(l), "update", G_CALLBACK(vik_layer_emit_update), val ); + g_signal_connect_swapped ( G_OBJECT(l), "update", G_CALLBACK(vik_layer_emit_update_secondary), val ); } void vik_aggregate_layer_move_layer ( VikAggregateLayer *val, GtkTreeIter *child_iter, gboolean up ) { GList *theone, *first, *second; - vik_treeview_move_item ( VIK_LAYER(val)->vt, child_iter, up ); + VikLayer *vl = VIK_LAYER(val); + vik_treeview_move_item ( vl->vt, child_iter, up ); - theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( VIK_LAYER(val)->vt, child_iter ) ); + theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( vl->vt, child_iter ) ); g_assert ( theone != NULL ); @@ -265,9 +277,35 @@ void vik_aggregate_layer_move_layer ( VikAggregateLayer *val, GtkTreeIter *child val->children = second; } +/* Draw the aggregate layer. If vik viewport is in half_drawn mode, this means we are only + * to draw the layers above and including the trigger layer. + * To do this we don't draw any layers if in half drawn mode, unless we find the + * trigger layer, in which case we pull up the saved pixmap, turn off half drawn mode and + * start drawing layers. + * Also, if we were never in half drawn mode, we save a snapshot + * of the pixmap before drawing the trigger layer so we can use it again + * later. + */ void vik_aggregate_layer_draw ( VikAggregateLayer *val, gpointer data ) { - g_list_foreach ( val->children, (GFunc)(vik_layer_draw), data ); + GList *iter = val->children; + VikLayer *vl; + VikViewport *viewport = VIK_VIEWPORT(data); + VikLayer *trigger = VIK_LAYER(vik_viewport_get_trigger( viewport )); + while ( iter ) { + vl = VIK_LAYER(iter->data); + if ( vl == trigger ) { + if ( vik_viewport_get_half_drawn ( viewport ) ) { + vik_viewport_set_half_drawn ( viewport, FALSE ); + vik_viewport_snapshot_load( viewport ); + } else { + vik_viewport_snapshot_save( viewport ); + } + } + if ( vl->type == VIK_LAYER_AGGREGATE || vl->type == VIK_LAYER_GPS || ! vik_viewport_get_half_drawn( viewport ) ) + vik_layer_draw ( vl, data ); + iter = iter->next; + } } static void aggregate_layer_change_coord_mode ( VikAggregateLayer *val, VikCoordMode mode ) @@ -368,11 +406,12 @@ VikLayer *vik_aggregate_layer_get_top_visible_layer_of_type ( VikAggregateLayer while ( ls ) { - if ( VIK_LAYER(ls->data)->visible && VIK_LAYER(ls->data)->type == type ) - return VIK_LAYER(ls->data); - else if ( VIK_LAYER(ls->data)->visible && VIK_LAYER(ls->data)->type == VIK_LAYER_AGGREGATE ) + VikLayer *vl = VIK_LAYER(ls->data); + if ( vl->visible && vl->type == type ) + return vl; + else if ( vl->visible && vl->type == VIK_LAYER_AGGREGATE ) { - rv = vik_aggregate_layer_get_top_visible_layer_of_type(VIK_AGGREGATE_LAYER(ls->data), type); + rv = vik_aggregate_layer_get_top_visible_layer_of_type(VIK_AGGREGATE_LAYER(vl), type); if ( rv ) return rv; } @@ -381,17 +420,48 @@ VikLayer *vik_aggregate_layer_get_top_visible_layer_of_type ( VikAggregateLayer return NULL; } -GList *vik_aggregate_layer_get_all_layers_of_type(VikAggregateLayer *val, GList *layers, gint type) +GList *vik_aggregate_layer_get_all_layers_of_type(VikAggregateLayer *val, GList *layers, gint type, gboolean include_invisible) { GList *l = layers; GList *children = val->children; + VikLayer *vl; if (!children) return layers; + + // Where appropriate *don't* include non-visible layers while (children) { - if (VIK_LAYER(children->data)->type == VIK_LAYER_AGGREGATE) - l = vik_aggregate_layer_get_all_layers_of_type(VIK_AGGREGATE_LAYER(children->data), l, type); - else if (VIK_LAYER(children->data)->type == type) - l = g_list_prepend(l, children->data); /* now in top down order */ + vl = VIK_LAYER(children->data); + if (vl->type == VIK_LAYER_AGGREGATE ) { + // Don't even consider invisible aggregrates, unless told to + if (vl->visible || include_invisible) + l = vik_aggregate_layer_get_all_layers_of_type(VIK_AGGREGATE_LAYER(children->data), l, type, include_invisible); + } + else if (vl->type == type) { + if (vl->visible || include_invisible) + l = g_list_prepend(l, children->data); /* now in top down order */ + } + else if (type == VIK_LAYER_TRW) { + /* GPS layers contain TRW layers. cf with usage in file.c */ + if (VIK_LAYER(children->data)->type == VIK_LAYER_GPS) { + if (VIK_LAYER(children->data)->visible || include_invisible) { + if (!vik_gps_layer_is_empty(VIK_GPS_LAYER(children->data))) { + /* + can not use g_list_concat due to wrong copy method - crashes if used a couple times !! + l = g_list_concat (l, vik_gps_layer_get_children (VIK_GPS_LAYER(children->data))); + */ + /* create own copy method instead :( */ + GList *gps_trw_layers = (GList *)vik_gps_layer_get_children (VIK_GPS_LAYER(children->data)); + int n_layers = g_list_length (gps_trw_layers); + int layer = 0; + for ( layer = 0; layer < n_layers; layer++) { + l = g_list_prepend(l, gps_trw_layers->data); + gps_trw_layers = gps_trw_layers->next; + } + g_list_free(gps_trw_layers); + } + } + } + } children = children->next; } return l; @@ -401,13 +471,16 @@ void vik_aggregate_layer_realize ( VikAggregateLayer *val, VikTreeview *vt, GtkT { GList *i = val->children; GtkTreeIter iter; + VikLayer *vl = VIK_LAYER(val); + VikLayer *vli; while ( i ) { - vik_treeview_add_layer ( VIK_LAYER(val)->vt, layer_iter, &iter, VIK_LAYER(i->data)->name, val, - VIK_LAYER(i->data), VIK_LAYER(i->data)->type, VIK_LAYER(i->data)->type ); - if ( ! VIK_LAYER(i->data)->visible ) - vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE ); - vik_layer_realize ( VIK_LAYER(i->data), VIK_LAYER(val)->vt, &iter ); + vli = VIK_LAYER(i->data); + vik_treeview_add_layer ( vl->vt, layer_iter, &iter, vli->name, val, + vli, vli->type, vli->type ); + if ( ! vli->visible ) + vik_treeview_item_set_visible ( vl->vt, &iter, FALSE ); + vik_layer_realize ( vli, vl->vt, &iter ); i = i->next; } }