#include <glib.h>
#include <glib-object.h>
-#include <gtk/gtkdrawingarea.h>
+#include <gtk/gtk.h>
#include "vikcoord.h"
#define IS_VIK_VIEWPORT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), VIK_VIEWPORT_TYPE))
#define IS_VIK_VIEWPORT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), VIK_VIEWPORT_TYPE))
-#define VIK_VIEWPORT_MAX_ZOOM 8192.0
+#define VIK_VIEWPORT_MAX_ZOOM 32768.0
#define VIK_VIEWPORT_MIN_ZOOM 0.125
/* used for coord to screen etc, screen to coord */
VIK_VIEWPORT_DRAWMODE_UTM=0,
VIK_VIEWPORT_DRAWMODE_EXPEDIA,
VIK_VIEWPORT_DRAWMODE_MERCATOR,
- VIK_VIEWPORT_NUM_DRAWMODES
+ VIK_VIEWPORT_NUM_DRAWMODES /*< skip >*/
} VikViewportDrawMode;
VikCoordMode vik_viewport_get_coord_mode ( const VikViewport *vvp );