*
*/
-
#ifndef __MAP_COORD_H
#define __MAP_COORD_H
#include <glib.h>
+G_BEGIN_DECLS
+
/* common struct to all map types and map layer, to hold info about a
* particular tile */
typedef struct {
gint x, y;
gint z; /* zone or anything else */
- guint scale;
+ gint scale;
} MapCoord;
+G_END_DECLS
#endif