#include "vikmapslayer.h"
#include "vikmapslayer_compat.h"
-#include "old-vik-map-type.h"
+#include "vikmaptype.h"
void maps_layer_register_type ( const char *label, guint id, VikMapsLayer_MapType *map_type )
{
g_assert(id == map_type->uniq_id);
- GObject *object = old_vik_map_type_new_with_id (*map_type);
- maps_layer_register_map_type ( label, VIK_MAP_TYPE (object) );
+ VikMapType *object = vik_map_type_new_with_id (*map_type, label);
+ maps_layer_register_map_source ( VIK_MAP_SOURCE (object) );
}