return vik_layer_properties_factory ( layer, vp );
}
-void vik_layer_draw ( VikLayer *l, gpointer data )
+void vik_layer_draw ( VikLayer *l, VikViewport *vp )
{
if ( l->visible )
if ( vik_layer_interfaces[l->type]->draw )
- vik_layer_interfaces[l->type]->draw ( l, data );
+ vik_layer_interfaces[l->type]->draw ( l, vp );
}
void vik_layer_change_coord_mode ( VikLayer *l, VikCoordMode mode )