#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
+#ifdef WINDOWS
+#define realpath(X,Y) _fullpath(Y,X,MAX_PATH)
+#endif
#include <glib.h>
#include <glib/gstdio.h>
#include <glib/gi18n.h>
+#include "file.h"
+
#define TEST_BOOLEAN(str) (! ((str)[0] == '\0' || (str)[0] == '0' || (str)[0] == 'n' || (str)[0] == 'N' || (str)[0] == 'f' || (str)[0] == 'F') )
#define VIK_MAGIC "#VIK"
#define GPX_MAGIC "<?xm"
#define VIK_MAGIC_LEN 4
-#ifdef WINDOWS
-#define FILE_SEP '\\'
-#else
-#define FILE_SEP '/'
-#endif
-
#define VIKING_FILE_VERSION 1
typedef struct _Stack Stack;
case VIK_LAYER_PARAM_UINT: fprintf ( f, "%d\n", data.u ); break;
case VIK_LAYER_PARAM_INT: fprintf ( f, "%d\n", data.i ); break;
case VIK_LAYER_PARAM_BOOLEAN: fprintf ( f, "%c\n", data.b ? 't' : 'f' ); break;
- case VIK_LAYER_PARAM_STRING: fprintf ( f, "%s\n", data.s ); break;
+ case VIK_LAYER_PARAM_STRING: fprintf ( f, "%s\n", data.s ? data.s : "" ); break;
case VIK_LAYER_PARAM_COLOR: fprintf ( f, "#%.2x%.2x%.2x\n", (int)(data.c.red/256),(int)(data.c.green/256),(int)(data.c.blue/256)); break;
default: break;
}
if ( stack->data && stack->under->data )
{
if (VIK_LAYER(stack->under->data)->type == VIK_LAYER_AGGREGATE) {
- vik_aggregate_layer_add_layer ( VIK_AGGREGATE_LAYER(stack->under->data), VIK_LAYER(stack->data) );
+ vik_aggregate_layer_add_layer ( VIK_AGGREGATE_LAYER(stack->under->data), VIK_LAYER(stack->data), FALSE );
vik_layer_post_read ( VIK_LAYER(stack->data), vp, TRUE );
}
else if (VIK_LAYER(stack->under->data)->type == VIK_LAYER_GPS) {
{
if ( stack->under && stack->under->data && stack->data )
{
- vik_aggregate_layer_add_layer ( VIK_AGGREGATE_LAYER(stack->under->data), VIK_LAYER(stack->data) );
+ vik_aggregate_layer_add_layer ( VIK_AGGREGATE_LAYER(stack->under->data), VIK_LAYER(stack->data), FALSE );
vik_layer_post_read ( VIK_LAYER(stack->data), vp, TRUE );
}
pop(&stack);
g_return_val_if_fail ( vp != NULL, LOAD_TYPE_READ_FAILURE );
char *filename = (char *)filename_or_uri;
- if (strncmp(filename, "file://", 7) == 0)
+ if (strncmp(filename, "file://", 7) == 0) {
+ // Consider replacing this with:
+ // filename = g_filename_from_uri ( entry, NULL, NULL );
+ // Since this doesn't support URIs properly (i.e. will failure if is it has %20 characters in it)
filename = filename + 7;
-
+ g_debug ( "Loading file %s from URI %s", filename, filename_or_uri );
+ }
FILE *f = xfopen ( filename, "r" );
if ( ! f )
return LOAD_TYPE_READ_FAILURE;
+ // Enables relative paths in a .vik file to work
+ // Also allows us to remember what directory we where using
+ gchar *dir = g_path_get_dirname ( filename );
+ if ( dir ) {
+ if ( g_chdir ( dir ) ) {
+ g_warning ( "Could not change directory to %s", dir );
+ }
+ g_free (dir);
+ }
+
VikLoadType_t load_answer = LOAD_TYPE_OTHER_SUCCESS;
// Attempt loading the primary file type first - our internal .vik file:
// Complete the setup from the successful load
vik_layer_rename ( vtl, a_file_basename ( filename ) );
vik_layer_post_read ( vtl, vp, TRUE );
- vik_aggregate_layer_add_layer ( top, vtl );
+ vik_aggregate_layer_add_layer ( top, vtl, FALSE );
vik_trw_layer_auto_set_view ( VIK_TRW_LAYER(vtl), vp );
}
}
if ( ! f )
return FALSE;
+ // Enable relative paths in .vik files to work
+ // Also allows us to remember what directory we where using
+ gchar *dir = g_path_get_dirname ( filename );
+ if ( dir ) {
+ if ( g_chdir ( dir ) ) {
+ g_warning ( "Could not change directory to %s", dir );
+ }
+ g_free (dir);
+ }
+
file_write ( top, f, vp );
fclose(f);
{
const gchar *t = filename + strlen(filename) - 1;
while ( --t > filename )
- if ( *(t-1) == FILE_SEP )
+ if ( *(t-1) == G_DIR_SEPARATOR )
break;
if ( t >= filename )
return t;
return FALSE;
}
+/**
+ * Just a wrapper around realpath, which itself is platform dependent
+ */
+char *file_realpath ( const char *path, char *real )
+{
+ return realpath ( path, real );
+}
+
+/**
+ * Permission granted to use this code after personal correspondance
+ * Slightly reworked for better cross platform use, glibisms, function rename and a compacter format
+ *
+ * FROM http://www.codeguru.com/cpp/misc/misc/fileanddirectorynaming/article.php/c263
+ */
+
+// GetRelativeFilename(), by Rob Fisher.
+// rfisher@iee.org
+// http://come.to/robfisher
+
+// defines
+#ifndef MAXPATHLEN
+#define MAXPATHLEN 1024
+#endif
+// The number of characters at the start of an absolute filename. e.g. in DOS,
+// absolute filenames start with "X:\" so this value should be 3, in UNIX they start
+// with "\" so this value should be 1.
+#ifdef WINDOWS
+#define ABSOLUTE_NAME_START 3
+#else
+#define ABSOLUTE_NAME_START 1
+#endif
+
+// Given the absolute current directory and an absolute file name, returns a relative file name.
+// For example, if the current directory is C:\foo\bar and the filename C:\foo\whee\text.txt is given,
+// GetRelativeFilename will return ..\whee\text.txt.
+
+const gchar *file_GetRelativeFilename ( gchar *currentDirectory, gchar *absoluteFilename )
+{
+ gint afMarker = 0, rfMarker = 0;
+ gint cdLen = 0, afLen = 0;
+ gint i = 0;
+ gint levels = 0;
+ static gchar relativeFilename[MAXPATHLEN+1];
+
+ cdLen = strlen(currentDirectory);
+ afLen = strlen(absoluteFilename);
+
+ // make sure the names are not too long or too short
+ if (cdLen > MAXPATHLEN || cdLen < ABSOLUTE_NAME_START+1 ||
+ afLen > MAXPATHLEN || afLen < ABSOLUTE_NAME_START+1) {
+ return NULL;
+ }
+
+ // Handle DOS names that are on different drives:
+ if (currentDirectory[0] != absoluteFilename[0]) {
+ // not on the same drive, so only absolute filename will do
+ strcpy(relativeFilename, absoluteFilename);
+ return relativeFilename;
+ }
+
+ // they are on the same drive, find out how much of the current directory
+ // is in the absolute filename
+ i = ABSOLUTE_NAME_START;
+ while (i < afLen && i < cdLen && currentDirectory[i] == absoluteFilename[i]) {
+ i++;
+ }
+
+ if (i == cdLen && (absoluteFilename[i] == G_DIR_SEPARATOR || absoluteFilename[i-1] == G_DIR_SEPARATOR)) {
+ // the whole current directory name is in the file name,
+ // so we just trim off the current directory name to get the
+ // current file name.
+ if (absoluteFilename[i] == G_DIR_SEPARATOR) {
+ // a directory name might have a trailing slash but a relative
+ // file name should not have a leading one...
+ i++;
+ }
+
+ strcpy(relativeFilename, &absoluteFilename[i]);
+ return relativeFilename;
+ }
+
+ // The file is not in a child directory of the current directory, so we
+ // need to step back the appropriate number of parent directories by
+ // using "..\"s. First find out how many levels deeper we are than the
+ // common directory
+ afMarker = i;
+ levels = 1;
+
+ // count the number of directory levels we have to go up to get to the
+ // common directory
+ while (i < cdLen) {
+ i++;
+ if (currentDirectory[i] == G_DIR_SEPARATOR) {
+ // make sure it's not a trailing slash
+ i++;
+ if (currentDirectory[i] != '\0') {
+ levels++;
+ }
+ }
+ }
+
+ // move the absolute filename marker back to the start of the directory name
+ // that it has stopped in.
+ while (afMarker > 0 && absoluteFilename[afMarker-1] != G_DIR_SEPARATOR) {
+ afMarker--;
+ }
+
+ // check that the result will not be too long
+ if (levels * 3 + afLen - afMarker > MAXPATHLEN) {
+ return NULL;
+ }
+
+ // add the appropriate number of "..\"s.
+ rfMarker = 0;
+ for (i = 0; i < levels; i++) {
+ relativeFilename[rfMarker++] = '.';
+ relativeFilename[rfMarker++] = '.';
+ relativeFilename[rfMarker++] = G_DIR_SEPARATOR;
+ }
+
+ // copy the rest of the filename into the result string
+ strcpy(&relativeFilename[rfMarker], &absoluteFilename[afMarker]);
+
+ return relativeFilename;
+}
+/* END http://www.codeguru.com/cpp/misc/misc/fileanddirectorynaming/article.php/c263 */