*
*/
+#ifndef __MAP_COORD_H
+#define __MAP_COORD_H
+
+#include <glib.h>
+
+G_BEGIN_DECLS
+
/* common struct to all map types and map layer, to hold info about a
* particular tile */
typedef struct {
gint x, y;
gint z; /* zone or anything else */
- guint scale;
+ gint scale;
} MapCoord;
+
+G_END_DECLS
+
+#endif