#include <glib-object.h>
#include <gtk/gtkdrawingarea.h>
+#include "vikcoord.h"
+
+
G_BEGIN_DECLS
+
#define VIK_VIEWPORT_TYPE (vik_viewport_get_type ())
#define VIK_VIEWPORT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), VIK_VIEWPORT_TYPE, VikViewport))
#define VIK_VIEWPORT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), VIK_VIEWPORT_TYPE, VikViewportClass))
#define VIK_VIEWPORT_UTM_WRONG_ZONE -9999999
#define VIK_VIEWPORT_OFF_SCREEN_DOUBLE -9999999.9
+
+/* Glib type inheritance and initialization */
typedef struct _VikViewport VikViewport;
typedef struct _VikViewportClass VikViewportClass;
{
GtkDrawingAreaClass drawing_area_class;
};
-
GType vik_viewport_get_type ();
-VikViewport *vik_viewport_new ();
-
-void vik_viewport_configure_manually ( VikViewport *vvp, gint width, guint height );
-/* for off-screen viewports */
-gboolean vik_viewport_configure ( VikViewport *vp );
+/* Viking initialization */
+VikViewport *vik_viewport_new ();
+void vik_viewport_configure_manually ( VikViewport *vvp, gint width, guint height ); /* for off-screen viewports */
+gboolean vik_viewport_configure ( VikViewport *vp );
-void vik_viewport_clear ( VikViewport *vvp );
-GdkPixmap *vik_viewport_get_pixmap ( VikViewport *vvp );
+/* coordinate transformations */
+void vik_viewport_screen_to_coord ( VikViewport *vvp, int x, int y, VikCoord *coord );
+void vik_viewport_coord_to_screen ( VikViewport *vvp, const VikCoord *coord, int *x, int *y );
-void vik_viewport_sync ( VikViewport *vvp );
+/* viewport scale */
void vik_viewport_set_ympp ( VikViewport *vvp, gdouble ympp );
void vik_viewport_set_xmpp ( VikViewport *vvp, gdouble xmpp );
gdouble vik_viewport_get_ympp ( VikViewport *vvp );
gdouble vik_viewport_get_xmpp ( VikViewport *vvp );
-
-
void vik_viewport_set_zoom ( VikViewport *vvp, gdouble mpp );
gdouble vik_viewport_get_zoom ( VikViewport *vvp );
void vik_viewport_zoom_in ( VikViewport *vvp );
void vik_viewport_zoom_out ( VikViewport *vvp );
-const VikCoord *vik_viewport_get_center ( VikViewport *vvp );
+/* viewport position */
+const VikCoord *vik_viewport_get_center ( VikViewport *vvp );
void vik_viewport_set_center_coord ( VikViewport *vvp, const VikCoord *coord );
void vik_viewport_set_center_screen ( VikViewport *vvp, int x, int y );
void vik_viewport_center_for_zonen ( VikViewport *vvp, struct UTM *center, int zone);
gchar vik_viewport_leftmost_zone ( VikViewport *vvp );
gchar vik_viewport_rightmost_zone ( VikViewport *vvp );
+void vik_viewport_set_center_utm ( VikViewport *vvp, const struct UTM *utm );
+void vik_viewport_set_center_latlon ( VikViewport *vvp, const struct LatLon *ll );
+void vik_viewport_corners_for_zonen ( VikViewport *vvp, int zone, VikCoord *ul, VikCoord *br );
+void vik_viewport_get_min_max_lat_lon ( VikViewport *vp, gdouble *min_lat, gdouble *max_lat, gdouble *min_lon, gdouble *max_lon );
+
+
+/* drawmode management */
+typedef enum {
+ VIK_VIEWPORT_DRAWMODE_UTM=0,
+ VIK_VIEWPORT_DRAWMODE_EXPEDIA,
+ VIK_VIEWPORT_DRAWMODE_MERCATOR,
+ VIK_VIEWPORT_NUM_DRAWMODES
+} VikViewportDrawMode;
+
+VikCoordMode vik_viewport_get_coord_mode ( const VikViewport *vvp );
+gboolean vik_viewport_is_one_zone ( VikViewport *vvp );
+const gchar *vik_viewport_get_drawmode_name(VikViewport *vv, VikViewportDrawMode mode);
+void vik_viewport_set_drawmode ( VikViewport *vvp, VikViewportDrawMode drawmode );
+VikViewportDrawMode vik_viewport_get_drawmode ( VikViewport *vvp );
+ /* Do not forget to update vik_viewport_get_drawmode_name() if you modify VikViewportDrawMode */
+
+
+/* Triggers */
+void vik_viewport_set_trigger ( VikViewport *vp, gpointer trigger );
+gpointer vik_viewport_get_trigger ( VikViewport *vp );
+void vik_viewport_snapshot_save ( VikViewport *vp );
+void vik_viewport_snapshot_load ( VikViewport *vp );
+void vik_viewport_set_half_drawn(VikViewport *vp, gboolean half_drawn);
+gboolean vik_viewport_get_half_drawn( VikViewport *vp );
-void vik_viewport_screen_to_coord ( VikViewport *vvp, int x, int y, VikCoord *coord );
-void vik_viewport_coord_to_screen ( VikViewport *vvp, const VikCoord *coord, int *x, int *y );
+/***************************************************************************************************
+ * Drawing-related operations
+ ***************************************************************************************************/
+
+/* Viewport buffer management/drawing to screen */
+GdkPixmap *vik_viewport_get_pixmap ( VikViewport *vvp ); /* get pointer to drawing buffer */
+void vik_viewport_sync ( VikViewport *vvp ); /* draw buffer to window */
+void vik_viewport_pan_sync ( VikViewport *vvp, gint x_off, gint y_off );
+void vik_viewport_clear ( VikViewport *vvp );
void vik_viewport_draw_pixbuf_with_alpha ( VikViewport *vvp, GdkPixbuf *pixbuf, gint alpha,
gint src_x, gint src_y, gint dest_x, gint dest_y, gint w, gint h );
void vik_viewport_draw_pixbuf ( VikViewport *vvp, GdkPixbuf *pixbuf, gint src_x, gint src_y,
gint dest_x, gint dest_y, gint w, gint h );
-
-
gint vik_viewport_get_width ( VikViewport *vvp );
gint vik_viewport_get_height ( VikViewport *vvp );
+/* Viewport features */
+void vik_viewport_draw_scale ( VikViewport *vvp );
+void vik_viewport_set_draw_scale ( VikViewport *vvp, gboolean draw_scale );
+gboolean vik_viewport_get_draw_scale ( VikViewport *vvp );
+void vik_viewport_draw_centermark ( VikViewport *vvp );
+void vik_viewport_set_draw_centermark ( VikViewport *vvp, gboolean draw_centermark );
+gboolean vik_viewport_get_draw_centermark ( VikViewport *vvp );
+
+/* Color/graphics context management */
+void vik_viewport_set_background_color ( VikViewport *vvp, const gchar *color );
+const gchar *vik_viewport_get_background_color ( VikViewport *vvp );
+GdkColor *vik_viewport_get_background_gdkcolor ( VikViewport *vvp );
+void vik_viewport_set_background_gdkcolor ( VikViewport *vvp, GdkColor * );
+void vik_gc_get_fg_color ( GdkGC *gc, GdkColor *dest ); /* warning: could be slow, don't use obsessively */
GdkGC *vik_viewport_new_gc ( VikViewport *vvp, const gchar *colorname, gint thickness );
+GdkGC *vik_viewport_new_gc_from_color ( VikViewport *vvp, GdkColor *color, gint thickness );
+GdkFunction vik_gc_get_function ( GdkGC *gc );
+/* Drawing primitives */
+void a_viewport_clip_line ( gint *x1, gint *y1, gint *x2, gint *y2 ); /* run this before drawing a line. vik_viewport_draw_line runs it for you */
void vik_viewport_draw_line ( VikViewport *vvp, GdkGC *gc, gint x1, gint y1, gint x2, gint y2 );
void vik_viewport_draw_rectangle ( VikViewport *vvp, GdkGC *gc, gboolean filled, gint x1, gint y1, gint x2, gint y2 );
void vik_viewport_draw_string ( VikViewport *vvp, GdkFont *font, GdkGC *gc, gint x1, gint y1, const gchar *string );
-GdkGC *vik_viewport_new_gc_from_color ( VikViewport *vvp, GdkColor *color, gint thickness );
void vik_viewport_draw_arc ( VikViewport *vvp, GdkGC *gc, gboolean filled, gint x, gint y, gint width, gint height, gint angle1, gint angle2 );
void vik_viewport_draw_polygon ( VikViewport *vvp, GdkGC *gc, gboolean filled, GdkPoint *points, gint npoints );
-
-void vik_viewport_set_center_utm ( VikViewport *vvp, const struct UTM *utm );
-void vik_viewport_set_center_latlon ( VikViewport *vvp, const struct LatLon *ll );
-
-/* you must set drawmode to set coord_mode */
-VikCoordMode vik_viewport_get_coord_mode ( const VikViewport *vvp );
-
-gboolean vik_viewport_is_one_zone ( VikViewport *vvp );
-
-void vik_viewport_set_background_color ( VikViewport *vvp, const gchar *color );
-/* pointer to static storage -- may change -- use quickly! */
-const gchar *vik_viewport_get_background_color ( VikViewport *vvp );
-GdkColor *vik_viewport_get_background_gdkcolor ( VikViewport *vvp );
-void vik_viewport_set_background_gdkcolor ( VikViewport *vvp, GdkColor * );
-
void vik_viewport_draw_layout ( VikViewport *vvp, GdkGC *gc, gint x, gint y, PangoLayout *layout );
-/* warning: could be slow, don't obsessively use following function. */
-void vik_gc_get_fg_color ( GdkGC *gc, GdkColor *dest );
-
-GdkFunction vik_gc_get_function ( GdkGC *gc );
-
-void vik_viewport_pan_sync ( VikViewport *vvp, gint x_off, gint y_off );
-
-typedef enum { VIK_VIEWPORT_DRAWMODE_UTM=0, VIK_VIEWPORT_DRAWMODE_EXPEDIA,
- VIK_VIEWPORT_DRAWMODE_GOOGLE, VIK_VIEWPORT_DRAWMODE_KH, VIK_VIEWPORT_DRAWMODE_MERCATOR } VikViewportDrawMode;
-
-
-void vik_viewport_set_drawmode ( VikViewport *vvp, VikViewportDrawMode drawmode );
-VikViewportDrawMode vik_viewport_get_drawmode ( VikViewport *vvp );
-void vik_viewport_corners_for_zonen ( VikViewport *vvp, int zone, VikCoord *ul, VikCoord *br );
G_END_DECLS