#ifndef _VIKING_MAPSLAYER_H
#define _VIKING_MAPSLAYER_H
+#include "vikcoord.h"
+#include "viklayer.h"
+#include "vikviewport.h"
+#include "mapcoord.h"
+
#define VIK_MAPS_LAYER_TYPE (vik_maps_layer_get_type ())
#define VIK_MAPS_LAYER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), VIK_MAPS_LAYER_TYPE, VikMapsLayer))
#define VIK_MAPS_LAYER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), VIK_MAPS_LAYER_TYPE, VikMapsLayerClass))
typedef struct _VikMapsLayer VikMapsLayer;
+typedef struct {
+ guint8 uniq_id;
+ guint16 tilesize_x;
+ guint16 tilesize_y;
+ guint drawmode;
+ gboolean (*coord_to_mapcoord) ( const VikCoord *src, gdouble xzoom, gdouble yzoom, MapCoord *dest );
+ void (*mapcoord_to_center_coord) ( MapCoord *src, VikCoord *dest );
+ int (*download) ( MapCoord *src, const gchar *dest_fn );
+ /* TODO: constant size (yay!) */
+} VikMapsLayer_MapType;
+
+void maps_layer_register_type ( const char *label, guint id, VikMapsLayer_MapType *map_type );
+void maps_layer_download_section_without_redraw ( VikMapsLayer *vml, VikViewport *vvp, VikCoord *ul, VikCoord *br, gdouble zoom);
+gint vik_maps_layer_get_map_type(VikMapsLayer *vml);
+gchar *vik_maps_layer_get_map_label(VikMapsLayer *vml);
+gchar *maps_layer_default_dir ();
+
+
#endif