#include "vikmaptype.h"
#include "vikmapslayer_compat.h"
-static guint8 map_type_get_uniq_id (VikMapSource *self);
+static guint16 map_type_get_uniq_id (VikMapSource *self);
static const gchar *map_type_get_label (VikMapSource *self);
static guint16 map_type_get_tilesize_x (VikMapSource *self);
static guint16 map_type_get_tilesize_y (VikMapSource *self);
object_class->finalize = vik_map_type_finalize;
}
-static guint8
+static guint16
map_type_get_uniq_id (VikMapSource *self)
{
VikMapTypePrivate *priv = VIK_MAP_TYPE_PRIVATE(self);
- g_return_val_if_fail (priv != NULL, (guint8)0);
+ g_return_val_if_fail (priv != NULL, (guint16)0);
return priv->map_type.uniq_id;
}