// To call from main to start things off:
VikWindow *vik_window_new_window ();
+void vik_window_new_window_finish ( VikWindow *vw );
+
GtkWidget *vik_window_get_drawmode_button ( VikWindow *vw, VikViewportDrawMode mode );
gboolean vik_window_get_pan_move ( VikWindow *vw );
void vik_window_open_file ( VikWindow *vw, const gchar *filename, gboolean changefilename );
struct _VikViewport * vik_window_viewport(VikWindow *vw);
struct _VikLayersPanel * vik_window_layers_panel(VikWindow *vw);
struct _VikStatusbar * vik_window_get_statusbar(VikWindow *vw);
+const gchar *vik_window_get_filename(VikWindow *vw);
void vik_window_statusbar_update (VikWindow *vw, const gchar* message, vik_statusbar_type_t vs_type);
typedef struct {
VikWindow *vw;
VikViewport *vvp;
- gpointer *vtl; // VikTrwlayer
+ gpointer vtl; // VikTrwlayer
gboolean holding;
+ gboolean moving;
gboolean is_waypoint; // otherwise a track
GdkGC *gc;
int oldx, oldy;