#include "icons/icons.h"
#include <string.h>
+#include <glib/gi18n.h>
#define DISCONNECT_UPDATE_SIGNAL(vl, val) g_signal_handlers_disconnect_matched(vl, G_SIGNAL_MATCH_DATA, 0, 0, 0, 0, val)
VikLayerInterface vik_aggregate_layer_interface = {
"Aggregate",
+ N_("Aggregate"),
+ "<control><shift>A",
&vikaggregatelayer_pixbuf,
NULL,
(VikLayerFuncSublayerToggleVisible) NULL,
(VikLayerFuncSublayerTooltip) NULL,
(VikLayerFuncLayerTooltip) NULL,
+ (VikLayerFuncLayerSelected) NULL,
(VikLayerFuncMarshall) aggregate_layer_marshall,
(VikLayerFuncUnmarshall) aggregate_layer_unmarshall,
(VikLayerFuncPasteItem) NULL,
(VikLayerFuncFreeCopiedItem) NULL,
(VikLayerFuncDragDropRequest) aggregate_layer_drag_drop_request,
+
+ (VikLayerFuncSelectClick) NULL,
+ (VikLayerFuncSelectMove) NULL,
+ (VikLayerFuncSelectRelease) NULL,
+ (VikLayerFuncSelectedViewportMenu) NULL,
};
struct _VikAggregateLayer {
VikAggregateLayer *vik_aggregate_layer_new ()
{
VikAggregateLayer *val = VIK_AGGREGATE_LAYER ( g_object_new ( VIK_AGGREGATE_LAYER_TYPE, NULL ) );
- vik_layer_init ( VIK_LAYER(val), VIK_LAYER_AGGREGATE );
+ vik_layer_set_type ( VIK_LAYER(val), VIK_LAYER_AGGREGATE );
val->children = NULL;
return val;
}
void vik_aggregate_layer_insert_layer ( VikAggregateLayer *val, VikLayer *l, GtkTreeIter *replace_iter )
{
GtkTreeIter iter;
+ VikLayer *vl = VIK_LAYER(val);
- if ( VIK_LAYER(val)->realized )
+ if ( vl->realized )
{
- vik_treeview_insert_layer ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter), &iter, l->name, val, l, l->type, l->type, replace_iter );
+ vik_treeview_insert_layer ( vl->vt, &(vl->iter), &iter, l->name, val, l, l->type, l->type, replace_iter );
if ( ! l->visible )
- vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE );
- vik_layer_realize ( l, VIK_LAYER(val)->vt, &iter );
+ vik_treeview_item_set_visible ( vl->vt, &iter, FALSE );
+ vik_layer_realize ( l, vl->vt, &iter );
if ( val->children == NULL )
- vik_treeview_expand ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter) );
+ vik_treeview_expand ( vl->vt, &(vl->iter) );
}
if (replace_iter) {
- GList *theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( VIK_LAYER(val)->vt, replace_iter ) );
+ GList *theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( vl->vt, replace_iter ) );
val->children = g_list_insert ( val->children, l, g_list_position(val->children,theone)+1 );
} else {
- val->children = g_list_append ( val->children, l );
+ // Effectively insert at 'end' of the list to match how displayed in the treeview
+ // - but since it is drawn from 'bottom first' it is actually the first in the child list
+ // This ordering is especially important if it is a map or similar type,
+ // which needs be drawn first for the layering draw method to work properly.
+ // ATM this only happens when a layer is drag/dropped to the end of an aggregate layer
+ val->children = g_list_prepend ( val->children, l );
}
g_signal_connect_swapped ( G_OBJECT(l), "update", G_CALLBACK(vik_layer_emit_update_secondary), val );
}
void vik_aggregate_layer_add_layer ( VikAggregateLayer *val, VikLayer *l )
{
GtkTreeIter iter;
+ VikLayer *vl = VIK_LAYER(val);
- if ( VIK_LAYER(val)->realized )
+ if ( vl->realized )
{
- vik_treeview_add_layer ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter), &iter, l->name, val, l, l->type, l->type);
+ vik_treeview_add_layer ( vl->vt, &(vl->iter), &iter, l->name, val, l, l->type, l->type);
if ( ! l->visible )
- vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE );
- vik_layer_realize ( l, VIK_LAYER(val)->vt, &iter );
+ vik_treeview_item_set_visible ( vl->vt, &iter, FALSE );
+ vik_layer_realize ( l, vl->vt, &iter );
if ( val->children == NULL )
- vik_treeview_expand ( VIK_LAYER(val)->vt, &(VIK_LAYER(val)->iter) );
+ vik_treeview_expand ( vl->vt, &(vl->iter) );
}
val->children = g_list_append ( val->children, l );
void vik_aggregate_layer_move_layer ( VikAggregateLayer *val, GtkTreeIter *child_iter, gboolean up )
{
GList *theone, *first, *second;
- vik_treeview_move_item ( VIK_LAYER(val)->vt, child_iter, up );
+ VikLayer *vl = VIK_LAYER(val);
+ vik_treeview_move_item ( vl->vt, child_iter, up );
- theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( VIK_LAYER(val)->vt, child_iter ) );
+ theone = g_list_find ( val->children, vik_treeview_item_get_pointer ( vl->vt, child_iter ) );
g_assert ( theone != NULL );
{
GList *iter = val->children;
VikLayer *vl;
- VikLayer *trigger = VIK_LAYER(vik_viewport_get_trigger( VIK_VIEWPORT(data) ));
+ VikViewport *viewport = VIK_VIEWPORT(data);
+ VikLayer *trigger = VIK_LAYER(vik_viewport_get_trigger( viewport ));
while ( iter ) {
vl = VIK_LAYER(iter->data);
if ( vl == trigger ) {
- if ( vik_viewport_get_half_drawn ( VIK_VIEWPORT(data) ) ) {
- vik_viewport_set_half_drawn ( VIK_VIEWPORT(data), FALSE );
- vik_viewport_snapshot_load( VIK_VIEWPORT(data) );
+ if ( vik_viewport_get_half_drawn ( viewport ) ) {
+ vik_viewport_set_half_drawn ( viewport, FALSE );
+ vik_viewport_snapshot_load( viewport );
} else {
- vik_viewport_snapshot_save( VIK_VIEWPORT(data) );
+ vik_viewport_snapshot_save( viewport );
}
}
- if ( vl->type == VIK_LAYER_AGGREGATE || vl->type == VIK_LAYER_GPS || ! vik_viewport_get_half_drawn( VIK_VIEWPORT(data) ) )
+ if ( vl->type == VIK_LAYER_AGGREGATE || vl->type == VIK_LAYER_GPS || ! vik_viewport_get_half_drawn( viewport ) )
vik_layer_draw ( vl, data );
iter = iter->next;
}
while ( ls )
{
- if ( VIK_LAYER(ls->data)->visible && VIK_LAYER(ls->data)->type == type )
- return VIK_LAYER(ls->data);
- else if ( VIK_LAYER(ls->data)->visible && VIK_LAYER(ls->data)->type == VIK_LAYER_AGGREGATE )
+ VikLayer *vl = VIK_LAYER(ls->data);
+ if ( vl->visible && vl->type == type )
+ return vl;
+ else if ( vl->visible && vl->type == VIK_LAYER_AGGREGATE )
{
- rv = vik_aggregate_layer_get_top_visible_layer_of_type(VIK_AGGREGATE_LAYER(ls->data), type);
+ rv = vik_aggregate_layer_get_top_visible_layer_of_type(VIK_AGGREGATE_LAYER(vl), type);
if ( rv )
return rv;
}
return NULL;
}
-GList *vik_aggregate_layer_get_all_layers_of_type(VikAggregateLayer *val, GList *layers, gint type)
+GList *vik_aggregate_layer_get_all_layers_of_type(VikAggregateLayer *val, GList *layers, gint type, gboolean include_invisible)
{
GList *l = layers;
GList *children = val->children;
+ VikLayer *vl;
if (!children)
return layers;
+
+ // Where appropriate *don't* include non-visible layers
while (children) {
- if (VIK_LAYER(children->data)->type == VIK_LAYER_AGGREGATE)
- l = vik_aggregate_layer_get_all_layers_of_type(VIK_AGGREGATE_LAYER(children->data), l, type);
- else if (VIK_LAYER(children->data)->type == type)
- l = g_list_prepend(l, children->data); /* now in top down order */
+ vl = VIK_LAYER(children->data);
+ if (vl->type == VIK_LAYER_AGGREGATE ) {
+ // Don't even consider invisible aggregrates, unless told to
+ if (vl->visible || include_invisible)
+ l = vik_aggregate_layer_get_all_layers_of_type(VIK_AGGREGATE_LAYER(children->data), l, type, include_invisible);
+ }
+ else if (vl->type == type) {
+ if (vl->visible || include_invisible)
+ l = g_list_prepend(l, children->data); /* now in top down order */
+ }
+ else if (type == VIK_LAYER_TRW) {
+ /* GPS layers contain TRW layers. cf with usage in file.c */
+ if (VIK_LAYER(children->data)->type == VIK_LAYER_GPS) {
+ if (VIK_LAYER(children->data)->visible || include_invisible) {
+ if (!vik_gps_layer_is_empty(VIK_GPS_LAYER(children->data))) {
+ /*
+ can not use g_list_concat due to wrong copy method - crashes if used a couple times !!
+ l = g_list_concat (l, vik_gps_layer_get_children (VIK_GPS_LAYER(children->data)));
+ */
+ /* create own copy method instead :( */
+ GList *gps_trw_layers = (GList *)vik_gps_layer_get_children (VIK_GPS_LAYER(children->data));
+ int n_layers = g_list_length (gps_trw_layers);
+ int layer = 0;
+ for ( layer = 0; layer < n_layers; layer++) {
+ l = g_list_prepend(l, gps_trw_layers->data);
+ gps_trw_layers = gps_trw_layers->next;
+ }
+ g_list_free(gps_trw_layers);
+ }
+ }
+ }
+ }
children = children->next;
}
return l;
{
GList *i = val->children;
GtkTreeIter iter;
+ VikLayer *vl = VIK_LAYER(val);
+ VikLayer *vli;
while ( i )
{
- vik_treeview_add_layer ( VIK_LAYER(val)->vt, layer_iter, &iter, VIK_LAYER(i->data)->name, val,
- VIK_LAYER(i->data), VIK_LAYER(i->data)->type, VIK_LAYER(i->data)->type );
- if ( ! VIK_LAYER(i->data)->visible )
- vik_treeview_item_set_visible ( VIK_LAYER(val)->vt, &iter, FALSE );
- vik_layer_realize ( VIK_LAYER(i->data), VIK_LAYER(val)->vt, &iter );
+ vli = VIK_LAYER(i->data);
+ vik_treeview_add_layer ( vl->vt, layer_iter, &iter, vli->name, val,
+ vli, vli->type, vli->type );
+ if ( ! vli->visible )
+ vik_treeview_item_set_visible ( vl->vt, &iter, FALSE );
+ vik_layer_realize ( vli, vl->vt, &iter );
i = i->next;
}
}